We plan to add some more information to this, such as ranging information. 50 Caliber machine gun in the rear, this will become available with US forces as they enter the war. US & FR M21 W/81MMĮquipped with an 81mm and the M2. Special shout out to CORN and SADGUY for their many hours of production on these assets, and for TEX64 and HATCH supporting with research. Please remember that everything you're about to see remains a work in progress and is subject to additional changes. Numpad aka gun sight key) to see your angle and trajectory. Unlike the current infantry mortarman, you will use your joystick, mouse or keyboard to operate the mortar tube and you'll have a sight on each vehicle that you see when pressing (. On release will provide some more information on how to use this and try to make ranging easy to understand. You will need to coordinate with ground forces to range your mortar rounds. They will have a commander with range-finding capabilities should you have eyes on your target. Motorized mortars will be available throughout the war and equipped with High Explosive (HE) and Smoke mortar rounds. WWII Online’s game play is unmatched in terms of scale, realism and replay ability.ĭo you think you’re hardcore enough to play with and against some of the most battle-hardened WWII FPS gamers around? Since our original release in 2001, our community and game has provided memorable and challenging game play experiences. Every rifle is just as lethal whether you are a premium subscriber or a free player. Just like in real life, the outcome of each engagement will be determined by strategy, tactics, teamwork, and your weapon handling skills! In WWII Online there are no special power ups or item buys giving someone a special advantage against other players. Some of these include angle of obliquity, speed of round at impact, thickness of the armor, internal spall, armor penetration, parts of tank damaged, etc. Our damage models go into extreme detail with each component being destroyable in vehicles including crew, weapon storage, gas tanks and more! You don’t just shoot a hitbox? NO! With every shot fired, multiple calculations take place that determine the round impact consequences. Armor on tanks and aircraft, as well as their internal components, are modeled down to the millimeter. We have achieved this through direct access to historical archives, a network of military experts and our advanced proprietary game engine that goes in depth like never before. Communication between the Army, Air Force, and Naval units that are engaged will help determine the outcome! There are no limitations to how many players can interact in a battle space.Īll weapons, vehicles, munitions and ordinance perform according to realistic values. This scale allows for truly immersive combined arms pvp combat. Its scale is a massive 300,000 SQ KM that is an interconnected and zone-less game world offering total freedom for players. The game offers a strategic and persistent winnable Campaign that is completely player-driven, both in the strategic planning and players fighting to control territory. World War II Online is a Massively Multiplayer FPS, simulation game set in the Western Front of WWII. Over 100 historically modeled weapons and vehicles.Physics based damage model, ballistic system and flight model.Thousands of players on ONE inter-connected server.
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